The rebirth of Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


Granado Espada


The End!


I created this comic using screenshots from my own game in Granado Espada. I hope you enjoyed it even if it’s kinda silly.

Of course, the game isn’t anywhere near as silly as my story. It’s a very stylish game with a great soundtrack that inspires while it immerses you in the environment.

Into its fourth year now, Granado Espada has just released another expansion, Version 5. It’s like a totally new game with a whole new map set in the period between the 1500s and 1700s.

I must say I enjoyed the game a lot more than I did when I first played it three years ago.


Granado Espada


I used to not like the fact that you had to control three characters at once, even though that’s supposedly the selling point of the game. I guess I’m the kind of person who likes to focus on one thing at a time.

But I actually enjoyed it this time. It does help that you can defeat an encounter because you have two other party members with different skills you can either control manually or set on auto mode so they fend for themselves.

After three years, Granado Espada is still one of the top grossing MMORPGs in the region, with about a million registered players (280,000 in Singapore alone).

Besides the three-character feature, I think players love the beautiful designs of the costumes and equipment, as well as the world itself. There are also very frequent events and activities to keep things exciting. Sometimes, players are also allowed to contribute to designs and content!


Granado Espada


If you haven’t tried Granado Espada, this new expansion can be played as a new game. You don’t have to have played the older versions in order to enjoy this one. Of course, you’ll need to spend a bit of time exploring and learning all the features from all the NPCs scattered around town, but you have to do that with most games, anyway.

If you’re not new to Granado Espada, you’ll probably love the new stuff in this expansion.


A new land — Castilla Island — brings with it new quests, monsters and missions as well as a new medal system for prominent bragging rights.


A new roulette system for item rewards which ensures fairness in loot division.


Valeria, a new recruitable scout NPC with better recovery and longer range healing. Sister to Princess Gabriela, leader of the Royalist faction, Valeria was confined in the deepest part of Prison de Jaquin since birth. She’ll be very useful in PvP battles and raids!

Granado Espada


Premium recruitable NPCs are now free! You have to earn them through completing quests, but that’s still better than paying money for them, right? Time to get those dudes you’ve always wanted!


New expert stances that deal higher damages.


The best thing of all is that this game is totally free to play!

Download the Granado Espada client here and you’ll be on your way to many hours of fun!

GGF#74: Best “spam” e-mail ever

Gamer Girl Friday

I haven’t been gaming the past couple of weeks due to work and some upheaval in my life, which I will talk about in a separate post soon.

So, I just want to share this e-mail I received today from an online game site which I used to play at but haven’t for a long time.

It’s the best advertising “spam” I’ve received. Kudos to the guy who wrote this.


Subject: Are you there, Sheylara? It’s me, Kingdom of Loathing.

Dear Sheylara,

Okay, I’m not good at this kind of thing, but I feel like I have to give it a try. So, here goes:

I was hanging out the other night, listening to some old mp3s, and I was just overcome with memories of when we used to hang out all the time. Remember? You were an intrepid, fearless adventurer, and I was the free-to-play, fun-and-funny online role-playing game that won your heart. Do you still remember those good times? I can’t stop thinking about them.

I mean, I know things got kind of messed up at the end, and believe me, I’m sorry. If I could take any of that back, I totally would. And I know people grow and change, and you’re not the same person you were then, but hey — I’ve changed, too! I thought and thought about how to win you back. I figured I’d make you a mix CD, but I couldn’t decide what “our song” was. So I just concentrated on becoming a better game for you, and here’s what I came up with:

Remember how much fun you used to have with your clan? Alternately, remember how you never joined a clan because you didn’t see the point? Either way, clans now have clan dungeons, group zones where your whole clan can work together. Crawl through sewers to Hobopolis, a vast underground vagrant vacation vista! Slide into the slime tube, and stir-fry sassy slimes!

I know I wasn’t the prettiest game when we were together, so I had some work done. Almost every interface got an interface-lift. You can even manage most of your inventory via chat commands! I also came up with a way for you to automate some of the things you don’t love about the game, so you can spend more time with the parts you do love.

Not only that, but there are way more animated .gifs than there were before. Don’t worry; I haven’t lost that low-fi edginess you love, but I’m a lot easier to play with now.

You can also have a custom title now, just in case you didn’t feel like I appreciated what made you unique as an individual.

I should also say
Haiku Dungeon’s been revamped.
See what I did there?

Maybe you quit because you got sick of always adventuring above the water. I admit that seems unlikely, but I fixed that, too — there are a bunch of underwater zones with new food, equipment, mechanics, and challenges.

And that’s just the tip of the iceberg, trust me. I’m still the silly, clever, deceptively-complex game you fell in love with, only with about 95% more awesome.

So, I’m just sayin’, if you can find it in your heart to give me another chance, I won’t disappoint you.

If you don’t drop by, I promise I won’t bother you again. I just really felt like we deserved one more try.


The Kingdom of Loathing.

GGF#73: Reviewing many more iPad games for you

Gamer Girl Friday


I didn’t game much this week because I was busy working on my comic story project, which is also the reason GGF is out only today, because I was scheduled to publish that story on Friday.

And yet, amazingly, I have six games on review plus two more on honourable mention this week.

Is that amazing or what, truly?

Yes, I am amazing.

Remember that.

Gamer Girl Friday is the amazing gaming addict who games too much even when she’s supposedly busy with work.





What’s the Difference (iPad edition) (Free – Limited Time)

What's the Difference (iPad edition)


Ever hung out at the arcade with your pals, four of you crowded in front of one screen, competing to spot the most differences before the time runs out on all of you?

This iPad rendition reminds me a lot of the arcade version. It’s very well done and you don’t need to feel like an idiot when strangers see you get offed in two minutes because you suck.

To keep things interesting, you can choose from three game modes.

Survival – The timer on each photo decreases as you progress.
Challenge – You get a fixed amount of time to play till game over. Clearing a photo fast earns you extra time.
Practice – For wimps only.

Like in the arcade version, tapping a wrong spot will zap away precious seconds.

It’s good. The library has 200 quality photos, enough to last you a while. I hope they release more in the future. Maybe that’s when we’ll have to pay.

Grab it while it’s still free.




Great Adventures (US$2.99 Limited Time)

Great Adventures


It felt like I was playing a kid’s game because of the childish graphics and the way the game tells you what needs to be done every step of the way (although it doesn’t tell you how to do it). But I don’t think it’s really a kid’s game.

It’s quite challenging, especially in the second half. And I enjoyed it so much I completed the game in one sitting. It took about three hours.

Great Adventures is unique from other adventure games I’ve seen on the iPad. Or anywhere, in fact. It’s a puzzle adventure game where you pick up objects and combine them and use them on other objects while you solve a mystery.

What makes this game different are little elements from other game genres.

You need to feed, rest and entertain your characters to keep their mood meters up or they’ll refuse to perform tasks. Like in The Sims.

This was at first cute, then annoying, because of the distance I had to travel to get them fed/rested/entertained, then it was bearable after I picked up unlimited-charge mobile mood-uppers. These have a recast timer but they do the job.

Certain objects in the environment offer up puzzles to solve in order to progress. The puzzles are fun, some challenging. Some both.

Dog bones are scattered all over the world for you to pick up. These are your currency for hints for when you’re stuck in the game.

And then there are collection items (butterflies, logs, etc) to earn you Crystal achievements.

The truly unique feature in this adventure game, I think, is your control of two characters, each with a different skillset. You need to choose the right person to perform the right task.

I like how that raises the richness and difficulty of the game a little, but it does get annoying having to toggle between two characters all the time, especially when you have to travel big distances. That inconvenience is minimised with the iPad’s touchscreen capability, but it’s still somewhat tedious.

By the way, you can drag and drop characters to move them quickly from point A to point B. That’s really useful. But travelling around in the game is still quite a pain because the map is big and the game makes you travel up and down and back and forth by scrolling with your finger.

Barring minor annoyances, though, I think Great Adventures is a must-try if you like adventure games.

Tip: Make a note of all objects that you come across that you can’t activate or interact with yet because you’re lacking something (the game will tell you). You’ll find what you need later in the game and if you’ve forgotten all about it, you’ll be stuck.




Slice It! (US$0.99)

Slice It!


The game developers claim that “Once you Slice, you can’t stop Slicing!”

They’re actually right.

I first saw it when Minou played it on her iPad. Initially, I didn’t think much of it. And then there was a moment when everyone was sitting around the table trying to solve certain levels together and the game started to look more interesting to me.

So I actually bought my own copy, too.

There are currently 60 levels of increasing difficulty (more are coming after the devs deem the game popular enough) and it’s immensely satisfying when you manage to solve a tough one.

Your task is to slice a given shape into X number of equal-size slices using X number of cuts. Of course, it’s retardedly easy in the beginning but it gets to where it just looks impossible.

Slice It! is such a simple program with simple graphics that it kinda takes you by surprise when the game grabs you and won’t let you go.

Tip: Taking advantage of the iPad’s multi-touch capability, instead of slicing across with one finger like the game suggests, try putting two fingers on the screen at once to form a line and then adjusting the line for greater accuracy. It might help you get that perfect score.




Lamp of Aladdin (US$1.99 Sale | Usual US$4.99)

Lamp of Aladdin


I am getting mighty sick of buying games at full price and then finding them on sale a few days later.

I wish I had waited to buy this game because it’s not really worth US$4.99 but then who’s ever going to know when the devs will knock the price off on a whim?

Lamp of Aladdin is a combination of hidden objects and Bejeweled.

The hidden objects is minimal, maybe 10-20% of the game. Most of it is Bejeweled but with a different twist. You match gems to clear paths for Aladdin rather than to make humongous combos for points. It’s pretty easy. I think kids can play this.

I’m not a gem-matching fan. I don’t have the patience to strategise at making combos and all that, so the challenge level of this game suits me just fine. And, yet, because I’m not a gem-matching fan, I tire of the game pretty quickly.

The hidden objects parts are nice. You collect parts to form objects instead of whole objects themselves. After forming objects, you use them on the environment to open up hidden compartments where more parts hide. But there are too few of these scenes.

I guess the biggest redeeming quality of this game is the way the gems explode (very visually pleasing) and the way Aladdin walks through the puzzle grids, picking up objects along the way to help him clear tricky paths. Those are fun to watch.

I’m not sure what kind of people would fully enjoy Lamp of Aladdin. Kids, maybe. Young teenagers, maybe. I enjoyed it for 20 minutes and then it got old.




Pebble Jump HD (Free – Limited Time)

Pebble Jump HD


The Goonfather made me download this game. He was, like, “You must download this game!” And then he kept making sure that he was just ahead of me in levels.


I guess you know what this game is about just by looking at the screenshots. You need to clear the board of pebbles by jumping them over others. You don’t need to jump them in any sequence. Just jump any pebble until the last one ends up in the star.

The pebbles look like egg yolks, which makes me hungry.

There are over 100 stages, split into Easy, Medium and Hard categories. But it starts getting challenging even in easy, so I can’t imagine the hard ones.

Anyway, it’s a good, entertaining game to keep Alzheimer’s at bay. Get it quick while it’s still free.




Speedy Pigs – HIGH SPEED WARNING! (Free – Limited Time)



You are a pig running towards… nowhere in particular, really. To steer, tilt your iPad left and right. Along the way, pick up power-ups and hit things to score points.

When you accumulate enough points from playing, you can unlock different piggy characters and get different skills.

I downloaded this to try since it’s free for a limited time and because the drawings look cute! It’s a very simple, fast game, good for moments when you have, say, one minute to kill. Like waiting for the lift or something.

I suppose, if you’re very good at it, the game can last you several lift rides combined, I can’t really boast that myself. I tire of action games rather quickly.

But if you’re the sort who likes to tilt your iPad all over the place to kingdom come, I guess you’ll love this game.

My one gripe with Speedy Pigs is that the instruction screen only appears once, when you first play the game. After that, you can never find it again. (I wanted to see it again to see if there were things I could do to get better scores.)

Oh, and the game gets fast. I mean your piggy gets fast and the environment starts blurring, which makes your vision go nuts. I’m not sure if that’s something that will bother people. It bothers me just a little bit. Strains the eyes.

But I keep getting drawn back to the game because I want to unlock Betty the Pretty Single Office Lady, dammit.




Hotel Mogul HD (US$6.99)

Hotel Mogul HD


I thought I should just mention that I bought this game after enjoying Vacation Mogul, although it should have been the other way round because Hotel Mogul came first.

That’s all I’m going to say about it because it’s much of the same thing as Vacation Mogul, which I have already reviewed. It’s basically the same mechanics with different elements.

Okay, I will add that I’m enjoying this game as much as I enjoyed its successor, although the successor is supposed to be improved. Hotel Mogul is harder for two reasons. 1) You’re not earning money from a hotel when it’s upgrading. 2) You’re not given time to plan a strategy. The timer starts the moment you’re shown the whole map and the tasks.

I guess people must have complained about those features so you don’t see them in Vacation Mogul.

I bought Hotel Mogul at US$3.99 when it was on sale, so I guess that slightly makes up for the times when I got ripped off.




Grand Theft Auto: Chinatown Wars HD (US$9.99)

Grand Theft Auto: Chinatown Wars HD


My writer friend Aloysius alerted me last week to the fact that this game was out on the iPad.

But I didn’t get it until a week later because it costs US$9.99 and because I knew I wouldn’t have the time to play it.

I reviewed Chinatown Wars for the DS last year so I know it’s good. The iPad version is the same game but in full glorious HD!!

Well, after a week of resisting, I finally bought it, US$9.99 be damned.

Look, compare the iPad graphics with the DS ones:

Grand Theft Auto: Chinatown Wars HD

Grand Theft Auto: Chinatown Wars for DS


It may seem a little excessive to you, but I bought the game because of that. I just want the satisfaction of feeling that I invested rightly in an iPad.

The controls are a little tough though, especially driving. Four buttons control your vehicle, basically the four directions a car can steer. Walking or shooting a gun involves a simulated joystick on the screen, which is actually just a circle you press on and move around with your finger.

I set Uncle Kenny’s car on fire just a minute after trying to shake off cops. By crashing it way too often.

Either I need more practice or I’m just not cut out to be a crook.




Okay, I’m technically in Sandakan (East Malaysia) now, but I wrote all these reviews beforehand when I was still in Singapore.

Smart, huh?

Okay, not really.

Anyway, take your time checking out the games. I probably won’t have time to get more games to review for next week.

But, as usual, we’ll see. =P

GGF#72: 4 more iPad game reviews

Gamer Girl Friday


In a great show of unpredictability, I am once again publishing two issues of GGF in a week.

Exciting times with exciting games call for very excited gamer bloggers who show a blatant disregard for convention, ceaselessly publishing random mini reviews of games they haven’t even finished playing in their entireties.

That’s me. (In case you’re not getting my self-disparaging humour. In which case you probably don’t know what self-disparaging means. In which case never mind.)

But forget all that for a bit. Let’s talk about games!




Puzzle Agent HD (US$6.99)

Puzzle Agent HD


You know a game is good when, just one minute into the game, you’re already dreading the end. Puzzle Agent, a puzzle adventure game in the style of Professor Layton and Jim and Frank Mysteries, impresses right from the start.

The dialogue is witty and sarcastic, often raising quiet chuckles. The voice acting is top-notch, fleshing out the personalities of each character satisfactorily. The music and sound effects are worthy of Hollywood A-list scores. The plot is intriguing and not insulting to the intelligence like the aforementioned games. The grungy comic drawing intensifies the surreal and suspenseful atmosphere as it drives the plot along.

Yet, the game is not without its shortcomings.

You play as Agent Tethers, an FBI agent from the Department of Puzzles Research (which, by itself, offers quite a few joke opportunities). You’re sent to the boondocks to reopen an eraser factory that has been mysteriously shut down. The President of the United States needs erasers to fix his mistakes.

So you solve puzzles along the way to get to the bottom of the main mystery (why the factory shut down). The puzzles are good. There are downright easy ones and there are challenging ones I couldn’t solve without invoking a few hints, although some of that could be attributed to the failure of the game to provide succinct clues.

Some of the clues could be interpreted in different ways, or don’t make sense immediately, thus resulting in numerous possible answers. This makes the gameplay frustrating because you can’t get perfect scores when the rules don’t make sense.

Worse, you get long instructions on separate pages from the puzzles, forcing you to flip back and forth between pages to refer to instructions or clues.

Then, to add a cherry bomb on top of all that, the puzzles do not have a notes feature like in Professor Layton and Jim and Frank. You can’t make notes on the screen and have to work everything out in your head. Not very friendly for visually-inclined people.


Puzzle Agent HD


Still, those are shortcomings I can live with, although I hope to see improvements in the next installments. You get the feeling that a sequel is in the works because this particular adventure doesn’t wrap up nicely. By the end the game when your superior congratulates you on a job well done, you still haven’t solved one big mystery.

I guess I have mixed feelings about this game.

If I could compartmentalise my brain, which I did in order to enjoy the game, I would say I got a few pleasurable hours enjoying the story, the drawings, the voice acting, the humour and most of the puzzles.


Puzzle Agent HD


There are only 37 puzzles in the game (I might have missed out some but that’s not too likely because I was very thorough in my search for the optional puzzles hidden in the environment.) That, together with the lack of a satisfactory ending, makes the US$6.99 price tag very unsatisfactory.

On the other hand, I would pay that amount again just to enjoy the drawings and dialogue, although the game could be bigger. There were many more spots drawn on the map that gives the impression that it would be a longer game but the game ends before you even get to see them. It’ll take three to six hours to complete the game, depending on your play style.

Like I said, mixed feelings. But the bottom line is that I don’t regret buying it and would buy it again given a choice.




Success Story HD (US$4.99)

Success Story HD


I keep telling myself to stop buying time management games but, for some reason, I keep buying them. Success Story is a bit different from the other titles I’ve played (Are You Alright, Supermarket Mania and Airport Mania). It doesn’t require you to send your toon zipping off in six directions at once, so it’s not as frustrating.

All you have to do is make burgers. If your customer wants a cheeseburger, you tap a meat patty, then a slice of cheese, and you’re done. Of course, it gets tougher and tougher. Between serving burgers, you’re servings desserts but those are easy. Just tap all desserts that pop out onto the screen. I think they’re there to distract you from your burger-making.

It’s addictive, but I think it can be cheaper. Success Story has about 46 stages but the stages last shorter than other time management games. And the background story is rather idiotic. About humans vs. robots in the service industry and sabotage. It’s very similar to Supermarket Mania. I don’t think they’re made by the same people, though.

Success Story is a good game to train your reflexes and it’s quite fun, although it feels a bit repetitive after a while, even if the stages get tougher. The “upgrades” aren’t as exciting as those in other time management games.

If I had to choose again, I would only buy it under US$2.99.




The Mystery of the Crystal Portal (US$2.99 till Sep 13 | US$4.99 Usual)

The Mystery of the Crystal Portal


I love this game, although I’m annoyed at having paid US$4.99 for it and finding it on sale shortly after.

It seems like more hidden objects adventure games are being made these days, which is good because I enjoy them. Crystal Portal is less adventure and more hidden objects, although it’s a fresh spin on the hidden objects genre.

You’re shown grayscale pictures of the objects you’re supposed to find, instead of words. And you must search for them in groups. Successfully finding each group of objects unlocks more groups till you find the final key object in that zone to move the story along.

That’s pretty fun, but the game forces a lot of random tapping because you’re not always told which objects will open up a group that shows the objects you must find. Also, previously inactive objects secretly become active after you complete certain groups, so you must keep tapping the same stuff over and over again to see if they become active.

That’s a major flaw in the game design that can be overcome by giving the player more visible clues of which objects are the “group indicators”, so to speak.

But the graphics is lovely and objects get animated once you complete a group, which is just cosmetic but adds to the experience.

There are six different maps. Completing one map gives you a challenging (and fun) puzzle to solve. The game could be longer, though. There’s only about three hours of gameplay. But it’s enjoyable, all the same, if you can forgive the need for random tapping.




Millionaire Tycoon (US$0.99 Sale US$5.99 Usual)

Millionaire Tycoon


This is a board game which combines Monopoly with sabotage elements. I bought it for my iPhone more than a year ago and stopped playing it until recently when Nanny Wen discovered it on my iPad. (The game is optimised for both devices.)

Watching her play it made me want to play it again, so I bought two more expansions at US$0.99 each.

The original game comes with four game boards while each expansion has three new ones each. But the gameplay is basically the same for all. The differences are the cities and the size of the boards. (Singapore is available in the second expansion!)

You walk around a board buying property, taxing or being taxed as you land on each other’s properties. Many items can be bought to control the game or sabotage your opponents, such as forcing someone’s property to go on auction, or putting arrows on the board to force opponents to walk towards your expensive hotels.

There are many little surprises in the game which makes every game different, therefore infinitely replayable.

The Goonfather says Millionaire Tycoon is the English version of 大富翁, which is a Chinese imitation of Monopoly. It’s highly fun, therefore highly recommended!




Yes, I caved in and bought seven more games this week alone depsite saying last week that I won’t buy anymore games this month. What can I do? The developers just won’t stop making games.

I still have three more games in the wings I bought but haven’t tried out yet.

I guess Gamer Girl Friday is going to remain a dedicated iPad games reviewer for some time to come, until something more exciting comes along.

GGF#71: Isaac Newton’s Gravity HD for iPad – review and solutions

Gamer Girl Friday


Isaac Newton’s Gravity HD for iPad (Free 7 levels | US$9.99 100 levels)

Isaac Newton's Gravity HD


You probably need to be an Isaac-Newton-calibre geek to enjoy this game thoroughly. As much as I like puzzles, I was stumped by Level 2. Okay, I’m stupid that way. I failed physics in secondary school.

But the Goonfather turned out to be a geek worthy of being a museum exhibit. He was the one who discovered this game and bowled through all 100 levels in, like, three days, all the while lamenting, “Oh no, I’m reaching Level 100 soon, then there’ll be no more to play!”

He started this dramatic lamentation as early as Level 30, compelling me to give him dirty looks combined with eye-rolling (no mean feat, that, I can assure you).

Isaac Newton’s Gravity HD is quite similar to Sierra’s Incredible Machine series of ancient times. I tried those before and remember faring better (at least I completed more levels). Maybe because there were cuter items such as toasters and goldfish bowls which you can use to achieve your goals, hence motivation.

(Actually, I don’t even remember about the toasters and such. The information came from the Goonfather. The fact that he remembers the details of such an ancient game series is testament to his geekhood.)

In Gravity HD, I suppose the cutest items are eyeballs, which is the extent of it. You get a bunch of sticks and balls and blocks to achieve the same goal in every level: To get a big red button pushed.

A ball or cart will pop out a hole and it’s your job to use those sticks and stuff to help the ball or cart manoeuvre its way towards the big red button.

It is harder than it looks at first glance. I mean, to my own defence, I have never been stumped at Level 2 of any game in my life.

Okay, fine. Physics just isn’t my thing, okay?


Isaac Newton's Gravity HD


In this level (above), for example, a ball will shoot out the hole in the middle. Before you start the ball rolling, you must arrange an assortment of items given to you in such a way that they will propel the ball upwards, past all the obstacles, to reach the red button (top left corner).

I think the physics engine is brilliant. The energies and motions caused by the items interacting with one another are very realistic. It’s fun to watch the Goonfather solve the puzzles. I get to enjoy someone else’s fruits of labour.

It’s cool to see how the button gets pushed but it’s very hard work getting there. Some of the solutions are so whacked out you’d never think of them in a million years, so I conclude that the Goonfather must be truly whacked out to have thought of them.

He gives the game a 4.5 star rating (out of 5 stars). I give it a looney bin rating. I think you need to be one in order to complete all 100 levels of the game. Wasn’t Sir Isaac Newton a bit of a looney bin himself? Reports say that it’s because of mercury poisoning from his alchemical hobby, but I think it’s the apple that fell on his head that did the trick.

In all seriousness, though, I think this is an absolutely fantastic game, although the US$9.99 price tag seems a bit excessive. I suppose it might be worth it if you spend, like, 30 minutes to solve each level but I don’t know many people who would have that kind of patience.

For the more impatient, you have hint points to purchase hints from Isaac Newton himself but those are limited. He is quite selfish in that regard. Each hint only places one object for you, then you need to pay more points to reveal the next step.

Oh, there’s also a level editor where you can create puzzles for other people to get whacked out over. If you’re not the sadistic sort, then just log in and play other people’s levels. There are currently more than 700 levels created by the community.

Oh, joy.

Now, the Goonfather did the most amazingly generous thing. He screen-printed his solutions to all 100 levels for the purpose of rescuing cute damsels in distress who have run out of hint points. If you’re not a cute damsel in distress, I guess you can’t look. Bummer.


Isaac Newton’s Gravity HD for iPad Solutions

Gravity HD Solution – Level 1
Gravity HD Solution – Level 2
Gravity HD Solution – Level 3
Gravity HD Solution – Level 4
Gravity HD Solution – Level 5
Gravity HD Solution – Level 6
Gravity HD Solution – Level 7
Gravity HD Solution – Level 8
Gravity HD Solution – Level 9
Gravity HD Solution – Level 10
Gravity HD Solution – Level 11
Gravity HD Solution – Level 12
Gravity HD Solution – Level 13
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Gravity HD Solution – Level 15
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Gravity HD Solution – Level 17
Gravity HD Solution – Level 18
Gravity HD Solution – Level 19
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Gravity HD Solution – Level 21
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Gravity HD Solution – Level 25
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Gravity HD Solution – Level 31
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Gravity HD Solution – Level 34
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Gravity HD Solution – Level 100